Ena

Sentient crystal humanoids in varying colours, they have heads but not faces. They speak by resonating their crystals with psionic energy and observe their surroundings by limited telepathy and tremorsense. (Things that fly and have no thoughts are effectively invisible).

Ena Traits

 * Ability Adjustments: +2 INT, -2 DEX
 * Hit Points: 6
 * Speed: 30 feet.
 * Innate Spellcasting: You know the Psychokinetic Hand spell. Starting at 3rd level, you can also cast Detect Thoughts with this trait. Once you cast either of these spells, you can't do so again until you finish a long rest. Intelligence is your spellcasting ability for these spells.
 * Solid Body: You have a +1 natural AC modifier when wearing light or no armor.
 * Languages: You can speak, read and write Common and Shardspeak.

Speaker

 * Ability Score Increase: Your Charisma score increases by 2.
 * Psionic Blast: You can use your action to channel destructive psionic energy. When you use your psionic blast, each creature in a 15ft. cone must make a Will saving throw. The DC for this saving throw equals 8 + your CON modifier + BAB. A creature takes 2d6 psychic damage on a failed save, and half as much damage on a successful one. You can use this a number of times per day equal to your CON modifier. The damage increases to 3d6 at 5th level, 4d6 at 10th level, and 5d6 at 15th level.

Wielder

 * Ability Score Increase: Your Wisdom score increases by 2.
 * Resilient Mind: You have advantage on saving throws to resist any effect that would manipulate your mood, behaviour or disposition, such as Charm Person or Confusion.